![]() ![]() I'm not going to ruin anything for you (but if you're interested, you can check out the first impressions for a lil' more info), only to say that the mixture of incredibly modern humor in the Pirate setting is just as funny as ever. ![]() Of course, control is nothing when it comes to Monkey Island - this is an adventure game at its heart, which means it's really all about the story. Just think of it as the modern equivalent of a mouseover in adventure games, and you'll be fine. Of course, it does make it annoying at times, especially when you have to turn Guybrush back and forth to get a specific option to pop back up. In other words, Guybrush will cruise by a window, and the default option will be "look through window," but you can also use the window, or open your inventory and use the window with one of your items. Different keys will have him interact with the objects in various ways, with one default button providing the recommended action. By walking around the environment, Guybrush's eyes will peek at different areas on the screen, and options will appear at the bottom. That being said, you may not be overjoyed at the fact that the engine has been revamped to chuck out the mouse interface altogether, replacing it with a gamepad/keyboard control scheme similar to Grim Fandango.
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